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Every musician, I guess, wants to alter the world to his or her taste in some fashion... That's part of why I write music.
Andrew Sega
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The usual problem with progressive rock is that the band can get so wrapped up in their own fantasy land that their music becomes completely inaccessible. "Wanky", if you will.
Andrew Sega
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Unfortunately, as technology has improved, that which was 'underground' now heads towards obsolescence.
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If someone gave me a million dollars to run a music label, I would focus on creating a specific artistic point of view, and creating some channel to build a fanbase. Warp Records was a great example of a label that had a particular style, and many people would buy records just because the artists were associated with the label.
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The problem these days is again just the sheer amount of music available, and that music isn't as important an experience in people's lives in the 21st century as it was previously.
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I think much of the conflict in the world is directly the result of people's varying interpretations of reality, or perhaps you could term it the "distortions" in their lenses. The best one can do is to try to consume as much knowledge as possible, both from your experiences, and from the words of others, in order to try to form a complete picture of the world.
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We started out in the middle ages creating music which had certain desirable physical properties (for example, a major chord sounds "nice" because the frequencies are in integer ratios to each other). And then as society evolved, we created these emotional contexts for certain instruments and progressions. Major-chord arpeggios sound "happy", minor chords sound "sad", chromatic scales can sound "scary", et cetera. In the 20th century, film soundtracks reinforced this point as people associated certain kinds of music with certain visual and emotional experiences. It's a giant feedback loop, really; once you grow up in a given culture, it leaves this musical fingerprint on you which colors your experiences.
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A lot of my tracked music was written when I was very young, relatively speaking. I was very optimistic, I had finally discovered some sort of public musical outlet, it was generally a very happy time. So, the music of that time sort of reflects that, I think? By the time I started the Alpha Conspiracy project, I was older, a bit more sophisticated (and, well, cynical), and so the music got more complex.
Andrew Sega
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A lot of [my] songs have various strange oddities in them - usually this is the result of late-night dementia.
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It's hard to quantify a 'top ten' list of songs for many reasons. I like many styles of music, and it's difficult to compare radically divergent types of music with each other.
Andrew Sega
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Well anyone can make a 'weird' [chord] progression by randomly picking triads.
Andrew Sega
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I think we'll soon see a new breed of musicians who have both a modern chordal sense (jazz) and a high comfort level with synthesizers and new breeds of sounds (from the electronica/techno/dj scene).
Andrew Sega
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If I was obsessed with making money off of my music, I wouldn't have released it for free on the internet for the last 5 years.
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Imagine presenting a Nirvana or BT track to someone from the 1850's, they would probably see it as noise and not much else. Society as a whole has a much more nuanced and wide view of what music can be now. It still usually contains various rhythmic, melodic, and vocal components, but they can be combined in so many interesting ways now.
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I'm much more into 'electronica' (yeah, I know it's cliche these days).
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I've been fascinated with arcane chord progressions since I was young. The trick is to keep them interesting, while still in the realm of 'normality' (otherwise the listener has no context to appreciate the progressions in).
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I think [Britney Spears] is a perfect example of an artificial construct — someone with a decent voice and a very marketable image, that producers and business people turned into a pop star. Unfortunately, I think it took a toll on her, mentally, and I feel bad for the trouble that success has brought onto her. However, her music is pretty disposable, and she doesn't have the intelligence and cultural impact of someone like, say, Madonna.
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I'm not a big fan of asynchronicity just for its own sake - a lot of people push rhythmic variation so far that the basic pulse of the music gets lost (and the listener is confused).
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I try to avoid categorizing music as much as I can, though. Everyone steals so much from everyone else these days, the lines between genres are very washed-out.
Andrew Sega
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Once you have a basic grasp of the theories underlying music, you can pretty much pick up any instrument you want.
Andrew Sega
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I have a love for cheesy music. I don't want to list any bands and embarrass myself ; D
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Music is nothing but ratios and harmonic math, anyways.
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I think that the public judges a song on the overall feel, not individual samples. If a sample contributes too heavily to the song, and the sample is recognized, the opinion of the piece goes down.
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I love philosophy. It's fascinating to try to discover how perception, or experience, or memory works. I've always been a diehard relativist at heart, and I find it very interesting to read other people's philosophical ideas and how they see the world through their particular lens.
Andrew Sega
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As with any collaboration, you have to find someone that's in your 'mode' of making music.
Andrew Sega
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Quote of the day
Life is not having been told that the man has just waxed the floor.
Ogden Nash
Andrew Sega
Creative Commons
Born:
May 20, 1975
(age 48)
Bio:
Andrew Gregory Sega, also known as Necros, is an American musician best known for tracking modules in the 1990s demoscene as well as for composing music for several well-known video games.
Known for:
Freelancer (2003)
Radiant (2014)
Blacklight (2010)
Cipher (2001)
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difficult
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