Charles Babbage proposed to make an automaton chess-player which should register mechanically the number of games lost and gained in consequence of every sort of move. Thus, the longer the automaton went on playing game, the more experienced it would become by the accumulation of experimental results. Such a machine precisely represents the acquirement of experience by our nervous organization.


Methods of Social Reform: And Other Papers (ed. 1883)


Charles Babbage proposed to make an automaton chess-player which should register mechanically the number of games lost and gained in consequence of...

Charles Babbage proposed to make an automaton chess-player which should register mechanically the number of games lost and gained in consequence of...

Charles Babbage proposed to make an automaton chess-player which should register mechanically the number of games lost and gained in consequence of...

Charles Babbage proposed to make an automaton chess-player which should register mechanically the number of games lost and gained in consequence of...