The hope was, people like me got to finally find our place in college or in the actual world. People who understood this told you that high school wasn't the actual world, that it was more like a temporary alternate reality you were forced to believe in for four years. A video game you played, where you could never get to the next level no matter how hard you tried.
The Six Rules of Maybe (ed. Simon and Schuster, 2010) - ISBN: 9781416985457